R2D2 Interactive Robot in “Sentry” mode
This is the R2D2 Interactive Robot in “Sentry” mode — in this mode, he acts as a watchdog. Say “Hey R2″, then say “Game mode”, and finally say “Room guard”. He’ll flash his white beacon for just over ten seconds, giving you time to make your escape — then he’ll stand guard. If he detects movement, he’ll blink his white light as a warning; if that warning is ignored, he’ll sound a rather shrill alarm. To remove him from this mode, tap his dome several times in fairly rapid succession, as shown in the video. More info. on my web page about it at ledmuseum.candlepower.us
Read MoreLet’s Play Indiana Jones and the Fate of Atlantis 26 – A trap for a crab
Hi! This is the twenty-sixth part of my Let’s Play Indiana Jones and the Fate of Atlantis! This game was released in 1992 and works with a SCUMM engine. I’m using a SCUMMVM emulator to run the game. If you have questions on my work, visit my channel for extra-infos, or contact me if you still have doubts. Constructive comments are welcome, I hope you will enjoy!
ps: Please forgive my English, it’s not my native language! XD In this episode Indy will need to do several things: collect some orichalcum beads through an odd maschine that works with lava, capture a crab, kill a guard with an atlantean sentry robot… And after all this, is time to save Sophia! Yeah… Next Episode: www.youtube.com Previous Episode: www.youtube.com
Video Rating: 5 / 5
